Unity says Sony’s PSVR2 takes VR gaming ‘to a whole new level’

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The other day Unity held a ‘Building Next-Gen Games for PSVR2’ session at this year’s Game Developers Conference and the company appears to be as excited as many developers about the upcoming VR hardware.

“PSVR2 takes VR gaming to a whole new level, enabling a greater sense of presence and allowing players to immerse themselves into game worlds like never before”

Bria Williams, Senior Product Manager at Unity

The original PSVR was fairly well-received as the first virtual reality headset for a major console—providing a taste of VR gaming’s potential to more people without powerful computers. However, it wasn’t without its shortcomings.

What mostly held the original PSVR back was the limited power of the PS4. With the launch of the PS5, developers have a lot more freedom to bring their visions to (virtual) reality and it’s clear that many are excited about that:

Although it’s not just the power of the PSVR2 that has game developers excited, but also its many other improvements:

PSVR2PSVR
Resolution2,000 × 2,040 (4.1MP) per-eye, OLED, HDR960 × 1,080 (1.0MP) per-eye, RGB OLED
Refresh Rate90Hz, 120Hz90Hz, 120Hz
LensesFresnelSingle element non-Fresnel
Field-of-view (claimed)110° (diagonal presumed)100° (diagonal presumed)
Optical AdjustmentsIPD, eye-reliefEye-relief
ConnectorsUSB-C (no breakout box)USB, HDMI (breakout box)
TrackingInside-out (no external beacons)Outside-in (external camera)
On-board cameras4x IR (external), 2x IR (internal)None
InputPSVR 2 Sense controllers (rechargable), eye-trackingDualShock 4 (rechargeable), PS Move (rechargeable), PS Aim (rechargeable), voice
HapticsControllers, headsetControllers
Weight< 600g600g

Among the biggest upgrades are the large bump in resolution, much-improved ‘Sense’ controllers, and removing the need for a breakout box and external camera. However, it’s the introduction of eye-tracking which is the most exciting.

Eye-tracking enables ‘foveated rendering’ so only the small area where our eyes can see sharply needs to be rendered in high detail. This saves wasting processing power on fully rendering parts of the scene that are in a gamer’s peripheral vision.

finviz dynamic chart for  U

Other potential use-cases for eye-tracking include realistic eye movements of avatars in multiplayer games and social experiences, intent tracking, and potentially even eye-based input. 

There’s a huge amount of potential that’s being handed to developers and it’s understandable why they’re excited. We may not have to wait long for more news as VentureBeat reporter Jeff Grubb said on his Giant Bomb show GrubbSnax that a PSVR2 event is expected in the coming weeks.

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FeelTheThrill21
FeelTheThrill21
4 months ago

Could be a serious competitor for the Meta Quest. Nice tech!

DumboPlayer
DumboPlayer
4 months ago

PSVR2 ! I know what I want for christmas now. foveated rendering is awesome. Sick technology. Sony might have a winner here

Last edited 4 months ago by DumboPlayer
Raven
Raven
4 months ago

Now if only all AAA PS5 games can be converted into VR

VR82X
VR82X
4 months ago
Reply to  Raven

I think we will see a lot of AAA Games launching for VR in the coming months. This is the market nobody wants to miss out anymore. Things changed dramatically over the last 12 months

Ryan
Ryan
4 months ago

I had the chance to try a PSVR2 devkit at the last GDC, it is a good jump ahead for cheap consumer VR, however still a step behind everything I use daily as a pro VR developer (especially my newest XTAL3). If rumors are true, Valve will come out with an Index 2.0 shortly after nVidia releases the 4000 series GPUs in November, and it will literally wipe the floor compared to the PSVR2.

Pierre
Pierre
4 months ago
Reply to  Ryan

wow didn’t know that am very excited about valve’s new index then. I have an oculus quest 2 at the moment but I find the graphics a bit weak.

Thedon
Thedon
4 months ago
Reply to  Pierre

I think oculus just wanted to get a good enough devices into the hands of as many people as possible

It’s very hard to build a good headset for only 300 bucks or so.

I expect them to offer more premium models soon as well to compete with Xbox Playstation and valve!

Pierre
Pierre
4 months ago

Personally I am a big fan of Oculus/Meta but the specs of the PSVR2 look amazing. I might have to try it when they are available

Thedon
Thedon
4 months ago

Meta, valve, xbox, Playstation. All the big players are going heavily into virtual reality.

Anybody who thinks that metaverse is a fad is ignorant. This is just the beginning of something massive