# Playable Business > Playable Business is an independent publication explaining how games move from pitch to production, release, and ongoing support. It separates documented platform rules and public facts from editorial analysis, and it publishes no invented revenue, sales, leak, insider, or anonymous-studio claims. Playable Business publishes original, long-form guides about gaming industry news & analysis. Every article opens with a concise direct answer, is structured with clear headings and FAQs, and reflects mainstream expert consensus. ## Production Notes - [Early Access Games: What Players and Studios Should Expect](https://gamingindustry247.com/early-access-games-explained/): An Early Access game is an unfinished but playable release offered while development continues. - [Game Development Stages: From Pitch to Live Support](https://gamingindustry247.com/game-development-stages/): A useful game-development map has six overlapping stages: concept, pre-production, production, validation and quality assurance, launch preparation and… ## Industry Basics - [Game Developer vs Publisher: Who Does What?](https://gamingindustry247.com/game-developer-vs-publisher/): A game developer builds the game: design, engineering, art, audio, production, testing, and related work. ## Business Models - [Video Game Revenue Models: How the Main Options Work](https://gamingindustry247.com/video-game-revenue-models/): Common video game revenue models include a one-time premium purchase, paid downloadable content, consumable and non-consumable in-game purchases,… ## Full text for LLMs - [llms-full.txt](https://gamingindustry247.com/llms-full.txt): every article as plain markdown in one file - Each article is also available as markdown at https://gamingindustry247.com/.md ## Site - [About](https://gamingindustry247.com/about/): editorial approach and standards - [All articles](https://gamingindustry247.com/all/) - [Contact](https://gamingindustry247.com/contact/)